
Residents More Confident Using Ultrasound Following Game-Based Education
Gaming event increased resident knowledge and enthusiasm for using ultrasound in the emergency room
An ultrasound games-based educational event that focuses on using point-of-care ultrasound increases the knowledge of emergency-room residents, as well as clinical use of ultrasound, according to a study published in the
Researchers from Massachusetts, New York, California, Connecticut, and Pennsylvania studied if and how a competitive games-based event,
The researchers designed two surveys to be used for SonoGames V emergency resident participants and for emergency room program directors. A total of 73 residents and 42 program directors responded. The survey questions used a 5âpoint Likert scale to assess:
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- Overall perceptions and attitudes about ultrasound
- Changes in selfâreported content knowledge and competency
- Effects on clinical use
- Perceived impacts of a competitive game format on education
The results showed that 94% believed the competitive gaming format of SonoGames made the event an educational experience. They reported an increase in their perception of ultrasound overall:
- 81% said their ultrasound knowledge increased
- 87% said their enthusiasm for ultrasound increased
- 61% said their clinical use of ultrasound increased
Although it was to a lesser degree, residency program directors reported similar increases.
The use of ultrasound increased in residencies that participated in the event compared with residents who did not.
The researchers concluded that use of a competitive gamesâbased educational event that focused on pointâofâcare ultrasound is an effective educational tool.
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